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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  3. Translation of axes - Wikipedia

    en.wikipedia.org/wiki/Translation_of_axes

    Next, a translation of axes can reduce an equation of the form to an equation of the same form but with new variables (x', y') as coordinates, and with D and E both equal to zero (with certain exceptions—for example, parabolas). The principal tool in this process is "completing the square."

  4. Translation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Translation_(geometry)

    In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system.

  5. Helmert transformation - Wikipedia

    en.wikipedia.org/wiki/Helmert_transformation

    C – translation vector. Contains the three translations along the coordinate axes; μ – scale factor, which is unitless; if it is given in ppm, it must be divided by 1,000,000 and added to 1. R – rotation matrix. Consists of three axes (small [clarification needed] rotations around each of the three coordinate axes) r x, r y, r z.

  6. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...

  7. Kabsch algorithm - Wikipedia

    en.wikipedia.org/wiki/Kabsch_algorithm

    Let P and Q be two sets, each containing N points in .We want to find the transformation from Q to P.For simplicity, we will consider the three-dimensional case (=).The sets P and Q can each be represented by N × 3 matrices with the first row containing the coordinates of the first point, the second row containing the coordinates of the second point, and so on, as shown in this matrix:

  8. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  9. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The coordinates of a point P may change due to either a rotation of the coordinate system CS , or a rotation of the point P . In the latter case, the rotation of P also produces a rotation of the vector v representing P. In other words, either P and v are fixed while CS rotates (alias), or CS is fixed while P and v rotate (alibi). Any given ...