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  2. HP ZBook - Wikipedia

    en.wikipedia.org/wiki/HP_ZBook

    ZBook 15: 15.6" workstation; ZBook 17: 17.3" workstation; All models featured Intel Haswell dual- and quad-core processors, AMD or Nvidia professional graphics and up to 32 GB of RAM, except for the ZBook 14, which was limited to 16 GB of RAM. The ZBook 15 and ZBook 17 use Intel Socket G3 except for the ZBook 14 which has the processor soldered-on.

  3. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    The Nvidia Quadro product line directly competed with AMD's Radeon Pro (formerly FirePro/FireGL) line of professional workstation graphics cards. [ 2 ] Nvidia has since moved away from the Quadro branding for new products, starting with the Turing architecture-based RTX 4000 released on November 13, 2018 and then phasing it out entirely with ...

  4. User guide - Wikipedia

    en.wikipedia.org/wiki/User_guide

    Most user guides contain both a written guide and associated images. In the case of computer applications, it is usual to include screenshots of the human-machine interface(s), and hardware manuals often include clear, simplified diagrams. The language used is matched to the intended audience, with jargon kept to a minimum or explained thoroughly.

  5. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  6. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    After Irimajiri left Sega in 2000, Sega sold its Nvidia stock for $15 million. [41] In late 1999, Nvidia released the GeForce 256 (NV10), its first product expressly marketed as a GPU, which was most notable for introducing onboard transformation and lighting (T&L) to consumer-level 3D hardware. Running at 120 MHz and featuring four-pixel ...

  7. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution. Tutorials can be important since they are a player's first impression of a game, and an overly ...