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  2. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori ) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...

  3. TrueSkill - Wikipedia

    en.wikipedia.org/wiki/TrueSkill

    TrueSkill is a skill-based ranking system developed by Microsoft for use with video game matchmaking on the Xbox network.Unlike the popular Elo rating system, which was initially designed for chess, TrueSkill is designed to support games with more than two players.

  4. Diablo II - Wikipedia

    en.wikipedia.org/wiki/Diablo_II

    Diablo II is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X.The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game.

  5. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    The tech tree is the representation of all possible paths of research a player can take, up to the culmination of said sequence. A player who is engaged in research activities is said to be "teching up", "going up the tech tree", or "moving up the tech tree". Analysis of a tech tree can lead players to memorize and use specific build orders.

  6. And–or tree - Wikipedia

    en.wikipedia.org/wiki/And–or_tree

    the associated and–or tree is a set of labelled nodes such that: The root of the tree is a node labelled by P 0. For every node N labelled by a problem or sub-problem P and for every method of the form P if P 1 and ... and P n, there exists a set of children nodes N 1, ..., N n of the node N, such that each node N i is labelled by P i. The ...

  7. Treemapping - Wikipedia

    en.wikipedia.org/wiki/Treemapping

    The original tree is converted to a binary tree: each node with more than two children is replaced by a sub-tree in which each node has exactly two children. Each region representing a node (starting from the root) is divided to two, using a line that keeps the angles between edges as large as possible.

  8. Comparison of Texas Instruments graphing calculators

    en.wikipedia.org/wiki/Comparison_of_Texas...

    The following table compares general and technical information for a selection of common and uncommon Texas Instruments graphing calculators. Many of the calculators in this list have region-specific models that are not individually listed here, such as the TI-84 Plus CE-T, a TI-84 Plus CE designed for non-French European markets.

  9. 2–3 tree - Wikipedia

    en.wikipedia.org/wiki/2–3_tree

    In computer science, a 2–3 tree is a tree data structure, where every node with children (internal node) has either two children (2-node) and one data element or three children (3-node) and two data elements. A 2–3 tree is a B-tree of order 3. [1] Nodes on the outside of the tree have no children and one or two data elements.