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  2. Facade pattern - Wikipedia

    en.wikipedia.org/wiki/Facade_pattern

    The facade pattern (also spelled façade) is a software design pattern commonly used in object-oriented programming.Analogous to a façade in architecture, it is an object that serves as a front-facing interface masking more complex underlying or structural code.

  3. API - Wikipedia

    en.wikipedia.org/wiki/API

    An application programming interface (API) is a connection between computers or between computer programs. It is a type of software interface, offering a service to other pieces of software. [1] A document or standard that describes how to build such a connection or interface is called an API specification.

  4. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1]

  5. Interface control document - Wikipedia

    en.wikipedia.org/wiki/Interface_control_document

    An application programming interface is a form of interface for a software system, in that it describes how to access the functions and services provided by a system via an interface. If a system producer wants others to be able to use the system, an ICD and interface specs (or their equivalent) is a worthwhile investment.

  6. Hexagonal architecture (software) - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_architecture...

    The hexagonal architecture, or ports and adapters architecture, is an architectural pattern used in software design. It aims at creating loosely coupled application components that can be easily connected to their software environment by means of ports and adapters. This makes components exchangeable at any level and facilitates test automation ...

  7. User interface modeling - Wikipedia

    en.wikipedia.org/wiki/User_Interface_Modeling

    UMLi is an extension of UML, and adds support for representation commonly occurring in user interfaces.. Because application models in UML describe few aspects of user interfaces, and because the model-based user interface development environments (MB-UIDE) lack ability for modeling applications, the University of Manchester started the research project UMLi in 1998.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  9. Software design description - Wikipedia

    en.wikipedia.org/wiki/Software_Design_Description

    The data flow diagrams allocate control input, processing and output along three separate modules. The interface design describes internal and external program interfaces, as well as the design of the human interface. Internal and external interface designs are based on the information obtained from the analysis model.

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