Ads
related to: chess piece used for castling move ball to make wood
Search results
Results From The WOW.Com Content Network
The rules of chess prescribe the moves each type of chess piece can make. During play, the players take turns moving their own chess pieces. The rook may move any number of squares vertically or horizontally without jumping. It also takes part, along with the king, in castling. The bishop may move any number of squares diagonally without ...
This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Castling is permitted only if neither the king nor the rook has previously moved; the squares between the king and the rook are vacant; and the king does not leave, cross over, or finish on a square attacked by an enemy piece. Castling is the only move in chess in which two pieces are moved at once. [3]
The rook (/ r ʊ k /; ♖, ♜) is a piece in the game of chess.It may move any number of squares horizontally or vertically without jumping, and it may capture an enemy piece on its path; it may participate in castling.
Each type of chess piece has its own method of movement. A piece moves to a vacant square except when capturing an opponent's piece. [8] Except for any move of the knight and castling, pieces cannot jump over other pieces. A piece is captured (or taken) when an attacking enemy piece replaces it on its square. The captured piece is thereby ...
There is also a special move called castling which moves the king and a rook. The king is the most valuable piece—it is illegal to play any move that puts one's king under attack by an opponent piece. A move that attacks the king must be parried immediately; if this cannot be done, the game is lost. (See § Check and checkmate.)
In chess, a king walk, also known as a king march, steel king, or wandering king (Dutch: wandelkoning, literally "wanderking"), is a maneuver where the king travels a large distance to a different part of the board in the middlegame or opening.
A piece leaves a square, and then later in the solution returns to it by a circuitous route (for example, a rook moves e3–g3–g5–e5–e3). Cf. switchback, in which the route taken to the original square is direct. royal piece In the context of chess variants, a piece subject to check and checkmate, as the king is in orthodox chess. [7]