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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    7 Days to Die 2013 The Fun Pimps Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals.

  3. 7 Days to Die - Wikipedia

    en.wikipedia.org/wiki/7_Days_to_Die

    7 Days to Die is a survival horror video game set in an open world developed by the Fun Pimps. It was released through early access for OS X and Windows on December 13, 2013, [ 1 ] and for Linux on November 22, 2014. [ 2 ]

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

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  6. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    A player exploring a randomly generated map in the 2016 roguelike game Nuclear Throne A randomly generated dungeon map in the 1980 videogame Rogue. In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based ...

  7. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  8. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  9. Cell to Singularity - Wikipedia

    en.wikipedia.org/wiki/Cell_to_Singularity

    Generators generate currency, online or offline while nodes can do nothing or increase the efficiency of a generator. This keeps going until the player unlocks a new type of currency called ideas and unlocks a new part of the tree dedicated to human civilization. The player can view the unlocked generators and objects in a 3D “garden”.