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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode typically omits details that are essential for machine implementation of the algorithm, meaning that pseudocode can only be verified by hand. [3] The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation .

  3. List of logic symbols - Wikipedia

    en.wikipedia.org/wiki/List_of_logic_symbols

    In logic, a set of symbols is commonly used to express logical representation. The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics.

  4. PSeInt - Wikipedia

    en.wikipedia.org/wiki/PSeInt

    PSeInt is designed to assist students who start in the construction of computer algorithms or programs. The pseudocode is usually used as the first contact to introduce basic concepts such as the use of control structures, expressions, variables, etc., without having to deal with the particularities of the syntax of a real language.

  5. Skeleton (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Skeleton_(computer...

    Pseudocode is similar to skeleton programming, however deviates in the fact that pseudocode is primarily an informal method of programming. [3] Dummy code is also very similar to this, where code is used simply as a placeholder, or to signify the intended existence of a method in a class or interface.

  6. Triple bar - Wikipedia

    en.wikipedia.org/wiki/Triple_bar

    The closely related code point U+2262 ≢ NOT IDENTICAL TO (≢, ≢) is the same symbol with a slash through it, indicating the negation of its mathematical meaning. [ 1 ] In LaTeX mathematical formulas, the code \equiv produces the triple bar symbol and \not\equiv produces the negated triple bar symbol ≢ {\displaystyle \not ...

  7. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    For example, in a program, two variables may be defined thus (in pseudocode): data_item x := 1 data_item y := 0 swap (x, y); After swap() is performed, x will contain the value 0 and y will contain 1; their values have been exchanged. This operation may be generalized to other types of values, such as strings and aggregated data types.

  8. Sentinel value - Wikipedia

    en.wikipedia.org/wiki/Sentinel_value

    In computer programming, a sentinel value (also referred to as a flag value, trip value, rogue value, signal value, or dummy data) is a special value in the context of an algorithm which uses its presence as a condition of termination, typically in a loop or recursive algorithm.

  9. DPLL algorithm - Wikipedia

    en.wikipedia.org/wiki/DPLL_algorithm

    The pseudocode DPLL function only returns whether the final assignment satisfies the formula or not. In a real implementation, the partial satisfying assignment typically is also returned on success; this can be derived by keeping track of branching literals and of the literal assignments made during unit propagation and pure literal elimination.