When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of deepest mines - Wikipedia

    en.wikipedia.org/wiki/List_of_deepest_mines

    This list of deepest mines includes operational and non-operational mines that are at least 2,224 m (7,297 ft), which is the depth of Krubera Cave, the deepest known natural cave in the world. The depth measurements in this list represent the difference in elevation from the entrance of the mine to the deepest excavated point.

  4. Veryovkina Cave - Wikipedia

    en.wikipedia.org/wiki/Veryovkina_Cave

    Its entrance is 2,285 meters (7,497 ft) above sea level. [5] The entrance of the cave has a cross section of 3 m × 4 m (9.8 ft × 13.1 ft), and the depth of the entrance shaft is 32 m (105 ft). [6] The confirmed depth of the cave is 2,209 m (7,247 ft) (including 26 m (85 ft) in the lower siphon). [7]

  5. Cayman Trough - Wikipedia

    en.wikipedia.org/wiki/Cayman_Trough

    The relatively narrow trough trends east-northeast to west-southwest and has a maximum depth of 7,686 metres (25,217 ft). Within the trough is a slowly spreading north–south ridge which may be the result of an offset or gap of approximately 420 kilometres (260 mi) along the main fault trace.

  6. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  7. Diefenbunker - Wikipedia

    en.wikipedia.org/wiki/Diefenbunker

    The blast tunnel entrance. The doors to the actual bunker are perpendicular to this tunnel which reduces the effects of a nuclear shock wave. In 1958, at the height of the Cold War and the infancy of the intercontinental ballistic missile (ICBM) threat, Prime Minister John Diefenbaker authorized the creation of close to 50 Emergency Government Headquarters (nicknamed "Diefenbunkers" by ...

  8. Grand Canyon Caverns - Wikipedia

    en.wikipedia.org/wiki/Grand_Canyon_Caverns

    At that time the natural entrance was also sealed off at the request of the Hualapai Indians as it was considered a sacred burial place. Near the natural entrance, the skeletal remains of a Paramylodon harlani (Glossotherium harlani) were also found. This giant and extinct ground sloth lived during the Age of Mammals around 11,000 years ago ...

  9. Deep Underground Command Center - Wikipedia

    en.wikipedia.org/wiki/Deep_Underground_Command...

    The Deep Underground Command Center (DUCC), sometimes also called the Deep Underground Command and Control Site (DUCCS), was a United States military installation that was proposed on January 31, 1962, [1]: 317 to be "a very deep underground center close to the Pentagon, perhaps 3,000–4,000 feet (914–1,219 meters) down, protected to withstand direct hits by high-yield weapons and endure ...