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  2. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  3. setcontext - Wikipedia

    en.wikipedia.org/wiki/Setcontext

    uc_link points to the context which will be resumed when the current context exits, if the context was created with makecontext (a secondary context). uc_sigmask is used to store the set of signals blocked in the context, and uc_stack is the stack used by the context.

  4. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  5. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  6. Underhanded C Contest - Wikipedia

    en.wikipedia.org/wiki/Underhanded_C_Contest

    The Underhanded C Contest was a programming contest to turn out code that is malicious, but passes a rigorous inspection, and looks like an honest mistake even if discovered. The contest rules define a task, and a malicious component. Entries must perform the task in a malicious manner as defined by the contest, and hide the malice.

  7. C Traps and Pitfalls - Wikipedia

    en.wikipedia.org/wiki/C_traps_and_pitfalls

    C Traps and Pitfalls is a slim computer programming book by former AT&T Corporation researcher and programmer Andrew Koenig, its first edition still in print in 2017, which outlines the many ways in which beginners and even sometimes quite experienced C programmers can write poor, malfunctioning and dangerous source code.

  8. setjmp.h - Wikipedia

    en.wikipedia.org/wiki/Setjmp.h

    setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The complementary functions setjmp and longjmp provide this functionality.

  9. Tagged union - Wikipedia

    en.wikipedia.org/wiki/Tagged_union

    C and C++ also have language support for one particular tagged union: the possibly-null pointer. This may be compared to the option type in ML or the Maybe type in Haskell, and can be seen as a tagged pointer: a tagged union (with an encoded tag) of two types: Valid pointers,