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Direct manipulation interface is a general class of user interfaces that allow users to manipulate objects presented to them, using actions that correspond to the physical world, at least loosely. Gesture interfaces are graphical user interfaces which accept input in a form of hand gestures, or mouse gestures sketched with a computer mouse or a ...
A browser window allows the user to view and navigate through a collection of items, such as files or web pages. Web browsers are an example of these types of windows. Text terminal windows present a character-based, command-driven text user interfaces within the overall graphical interface. MS-DOS and Unix consoles are examples of these types ...
A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs , which are based on typed command labels or text navigation.
Examples of 3D user-interface software include Xgl and Compiz from Novell, and AIGLX bundled with Red Hat/Fedora. Quartz Extreme for macOS and Windows 7 and Vista's Aero interface use 3D rendering for shading and transparency effects as well as Exposé and Windows Flip and Flip 3D, respectively.
User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...
العربية; Azərbaycanca; 閩南語 / Bân-lâm-gú; Беларуская; Беларуская (тарашкевіца) Български; Boarisch
An adaptive user interface (also known as AUI) is a user interface (UI) which adapts, ... Examples of adaptive navigation can be achieved in many ways, similar to ...
One strategy is the use of a "reality user interface" ("RUI"), [2] also known as "reality-based interfaces" (RBI) methods. One example of an RUI strategy is to use a wearable computer to render real-world objects "clickable", i.e. so that the wearer can click on any everyday object so as to make it function as a hyperlink, thus merging ...