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Table of Shapes Section Sub-Section Sup-Section Name Algebraic Curves ¿ Curves ¿ Curves: Cubic Plane Curve: Quartic Plane Curve: Rational Curves: Degree 2: Conic Section(s) Unit Circle: Unit Hyperbola: Degree 3: Folium of Descartes: Cissoid of Diocles: Conchoid of de Sluze: Right Strophoid: Semicubical Parabola: Serpentine Curve: Trident ...
Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.
Lists of shapes cover different types of geometric shape and related topics. They include mathematics topics and other lists of shapes, such as shapes used by drawing or teaching tools. They include mathematics topics and other lists of shapes, such as shapes used by drawing or teaching tools.
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
If we draw both circles, two new points are created at their intersections. Drawing lines between the two original points and one of these new points completes the construction of an equilateral triangle. Therefore, in any geometric problem we have an initial set of symbols (points and lines), an algorithm, and some results.
A 3D torus prim created in Second Life, an example of a parametric shape. A Parametric shape is a standardized two-dimensional or three-dimensional shape defined by a minimal set of parameters, such as an ellipse defined by two points at its foci, or three points at its center, vertex, and co-vertex.
3D models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D ...
Elements of art – group of aspects of a work of art used in teaching and analysis, in combination with the principles of art. They are texture, form, line, color, value, and shape. Perspective – the principle of creating the illusion of 3-dimensionality on a 2-dimensional source such as paper. This is achieved by using one or more vanishing ...