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According to the game's press kit, Unrecord is a "tactical and narrative" single-player first-person shooter described as a combination of the adventure game Firewatch and the tactical shooter Ready or Not. [3] Although realism is an "integral" part of the game, DRAMA have stated that Unrecord is not intended to be a simulation game. [4]
Receiver is a first-person shooter video game developed by Wolfire Games. [1] The game attempts to portray realistic gun mechanics through a unique reloading system, where each step of reloading is assigned a different button. The player scavenges items and audio tapes which reveal the story in a procedurally generated world.
First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The developer, platform, and release date are provided where available.
Bodycam is an upcoming multiplayer tactical shooter video game being developed by indie company Reissad Studio. [1] The game was released as an early access title on June 7, 2024. [ 2 ] It has been attributed as having realistic gameplay.
This is a selected list of massively multiplayer online first-person shooter games. MMOFPSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players.
This is a defining characteristic that clearly distinguishes the genre from other types of shooting games that employ a first-person perspective, including light gun shooters, rail shooters, shooting gallery games, or older shooting electro-mechanical games. [1] First person-shooter games are thus categorized as being distinct from light gun ...
Outside typical tactical shooters, the game mechanics and realistic simulations of the genre have also been used in battle royale games, extraction shooters, and esports-centric games. However, as few of them feature the game design staples of tactical shooters (such as strategic planning, squad-level tactics, slow-paced gameplay, and a ...