Search results
Results From The WOW.Com Content Network
Uckers is a board game for two to four players traditionally played in the Royal Navy. It has spread to many of the other arms of the UK Armed Forces as well, including the Commonwealth Forces. It has spread to many of the other arms of the UK Armed Forces as well, including the Commonwealth Forces.
Strategic Studies Games 1980: Alexander at Tyre: Thunderhaven Game Co. 1993: Alexander the Great: Guidon Games: 1971: Re-released by Avalon Hill in 1974: Ancients: Good Industries: 1990: Re-released by 3W in 1992 and by Games Publications Group in 1999: Assyrian Wars: Udo Grebe Gamedesign: 2005: Armageddon: Tactical Combat, 3000-500 BC ...
A wargame, generally, is a type of strategy game which realistically simulates warfare.A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.
The game of Battleship is thought to have its origins in the French game L'Attaque played during World War I, although parallels have also been drawn to E. I. Horsman's 1890 game Basilinda, [1] and the game is said to have been played by Russian officers before World War I. [3] In 1907 the game playing was mentioned in the diary of Russian poet Ryurik Ivnev. [4]
Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the United States and the Soviet Union.
Box cover of original edition published by Jedko Games, 1975, based on a photograph of the sinking of the German battleship Bismarck. War at Sea is a strategic board wargame depicting the naval war in the Atlantic during World War II, published by Jedko Games in 1975, and subsequently republished by Avalon Hill in 1976 and more recently by L2 Design Group in 2007.
In The Guide to Simulations/Games for Education and Training, Martin Campion thought that Frigate was "an excellent simulation on the fleet level. Less so for single ship action." He noted that the game was "very time consuming because of the necessity of writing down the move for each formation or shipo before moving."
World in Flames game mechanics take into account many aspects of the World War II conflict. There are three main combat types; land combat, air combat and naval combat.The game is designed in such a way that these different combat types may influence each other.