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Rush Hour, known in Europe as Speedster, is a video game developed by Clockwork Entertainment and published by Psygnosis for the PlayStation and Windows in 1997. The PlayStation version was ported to Japan and published by Nihon Bussan under the name BattleRound USA (バトルラウンドUSA, BatoruRaundo USA) on April 29, 1998.
The Rush Hour puzzle set. Rush Hour is a sliding block puzzle invented by Nob Yoshigahara in the 1970s. It was first sold in the United States in 1996. It is now being manufactured by ThinkFun (formerly Binary Arts). ThinkFun now sells Rush Hour spin-offs Rush Hour Jr., Safari Rush Hour, Railroad Rush Hour, Rush Hour Brain Fitness and Rush Hour ...
This is the first game in the series that does not include the core three tracks from the original San Francisco Rush, and the first, and only, that includes multiple cities to race in. It is also the first Rush game to have a proper stunt track (rather than the hidden stunt track in the Nintendo 64 version of San Francisco Rush).
They are mostly free-to-play and can be single-player or multiplayer. Alternative names for the browser game genre reference their software platform used, with common examples being Flash games [2] and HTML5 games. [3] [4] Some browser games are also available as mobile apps or PC games, or on consoles.
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Brothers in Arms is a tactical shooter video game series by Gearbox Software, consisting of ten individual games. The core series consists of the first-person shooters Brothers in Arms: Road to Hill 30 (2005), Brothers in Arms: Earned in Blood (2005), and Brothers in Arms: Hell's Highway (2008).
London Taxi: Rush Hour (stylized as London Taxi: RusHour) is a budget title from Data Design Interactive and Metro 3D released across multiple platforms. Plot