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  2. Tactical shooter - Wikipedia

    en.wikipedia.org/wiki/Tactical_shooter

    [1] [2] [3] These games and (often) mods enhance the genre's realism to include aspects such as individual limb damage, realistic multi-step injury treatment, enhanced ballistic and ricochet simulations, weapon wear and malfunctions, detailed vehicle damage and repairs, and lengthy trips to the area of operations, to authentically simulate ...

  3. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive is a 2015 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers.The game features soft-body physics to simulate realistic handling and damage to vehicles.

  4. DayZ (mod) - Wikipedia

    en.wikipedia.org/wiki/DayZ_(mod)

    DayZ attempts to portray a realistic scenario within the gameplay, with the environment having different effects on the player. A character may receive bone fractures from damage to their legs, go into shock from bullet wounds or zombie bites, receive infections from zombies or diseased players, or faint due to low blood pressure.

  5. Firearms (video game) - Wikipedia

    en.wikipedia.org/wiki/Firearms_(video_game)

    Firearms is a first-person shooter mod for Half-Life which originated from a Quake modification. [1] [2] Initially developed in 1998, Firearms was created as a quasi-realistic team-based FPS. [3] The mod's main feature is the large amount of usable weapons in the game.

  6. Soldat (video game) - Wikipedia

    en.wikipedia.org/wiki/Soldat_(video_game)

    Realistic makes the game have more realistic characteristics to it; the weapons are more powerful and they have recoil (the cross-hair moves upwards with each successive shot), there is a realistic field of view and players sustain greater damage when they hit the ground at high speeds.

  7. Smokin' Guns - Wikipedia

    en.wikipedia.org/wiki/Smokin'_Guns

    Smokin' Guns is a semi-realistic simulation of The American Old West's atmosphere. [2] The game is a total conversion which was developed on the Quake 3 engine. It includes weapons created with historically correct information about damage, rate of fire, reload time, etc.

  8. Wreckfest - Wikipedia

    en.wikipedia.org/wiki/Wreckfest

    A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion. After a four-year long early access phase during which the game was called Next Car Game , the Windows version was released in June 2018, with PlayStation 4 and ...

  9. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]