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  2. Grand Theft Auto: Vice City - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City

    Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fourth main game in the Grand Theft Auto series, following 2001's Grand Theft Auto III, and the sixth entry overall.

  3. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The media of Grand Theft Auto III and Grand Theft Auto: Vice City. 3D: Engine remake of Grand Theft Auto III and Grand Theft Auto: Vice City. OpenRCT2: 2014 [73] 2023 Simulation: GPL-3.0-or-later: Proprietary. It uses proprietary content from Rollercoaster Tycoon 2 and if chosen the expansion packs as well. 2D: Engine remake of Rollercoaster ...

  4. Grand Theft Auto: The Trilogy – The Definitive Edition

    en.wikipedia.org/wiki/Grand_Theft_Auto:_The...

    IGN ' s Ogilvie thought the lighting was inconsistent, enjoying the neon lights of Vice City and the general reflections in cars and puddles, but criticising the intense shadows and distracting rain effects; [8] The Guardian ' s Keza MacDonald called the rain effects "so ugly that they obscure your view", [67] and GameSpot ' s Clark said they ...

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  6. Grand Theft Auto: Vice City Stories - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice...

    Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. [a] The story centres around Vic's attempts to build up a criminal empire alongside his brother ...

  7. Grand Theft Auto III - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_III

    Grand Theft Auto III was bundled with Vice City in a compilation titled Grand Theft Auto: Double Pack, released on the Xbox on 4 November 2003 in North America [153] and 2 January 2004 in Europe. [154] The Xbox version featured a custom soundtrack support as well as improved audio, polygon models, and reflections over the previous ports. [155]