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Destiny 2: The Final Shape is a major expansion for Destiny 2, a first-person shooter video game by Bungie. Representing the eighth expansion and the seventh year of extended content for Destiny 2 and 10th year of content for the Destiny franchise , it was released on June 4, 2024, after being delayed from its original February 2024 date.
A final chapter for Destiny ' s first saga, the "Light and Darkness" saga, was released in June 2024 called The Final Shape. Alongside this expansion saw a change to the seasonal model as the traditional four seasons were replaced by three large episodes but still utilizing season passes.
There have been several pieces of downloadable content (DLC) released for Bungie's 2017 first-person shooter video game Destiny 2.The packages of downloadable content generally add new player versus environment (PvE) missions and player versus player (PvP) modes, new locales to visit, and new items for the player to make use of.
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Destiny 2: Lightfall is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the seventh expansion and the sixth year of extended content for Destiny 2, it was released on February 28, 2023, after being pushed back from its original fall 2022 release as a result of the delay of the previous expansion, The Witch Queen.
The final update to Destiny released on March 28, 2017. Titled "Age of Triumph", it added a new 13-page record book, tracking players' progress since the original release of Destiny, and all raids prior to Rise of Iron were increased to Light level 390 with updated rewards that drop at 400 Light; the maximum Light level was not increased. [71]
Destiny 2: The Witch Queen is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the sixth expansion and the fifth year of extended content for Destiny 2, it was originally planned for release in late 2021, but due to the impact of the COVID-19 pandemic, the expansion was delayed by three months and was released on February 22, 2022.
Destiny Deck, designed by Peter T. Busch and Dennis L. McKiernan, is actually four decks of cards: Setting, Atmosphere, Challenge, and Bonus. The cards are meant to help a gamemaster invent plots for new scenarios. Each card lists a central theme, and then several variations on the theme in smaller type.