Search results
Results From The WOW.Com Content Network
An asynchronous communication service or application does not require a constant bit rate. [2] Examples are file transfer, email and the World Wide Web. An example of the opposite, a synchronous communication service, is realtime streaming media, for example IP telephony, IPTV and video conferencing.
The most common asynchronous signalling, asynchronous start-stop signalling, uses a near-constant 'bit' timing (+/- 5% local oscillator required at both ends of the connection [2]). Using this method, the receiver detects the 'first' edge transition... (the START bit), waits 'half a bit duration' and then reads the value of the signal.
Unnumbered frames, or U-frames, are primarily used for link management, although a few are used to transfer user data. They exchange session management and control information between connected devices, and some U-frames contain an information field, used for system management information or user data. The first 2 bits (11) mean it is a U-frame.
The ability to transport, or route, data from a source to a destination is a fundamental ability all communication networks must have. Delay and disruption-tolerant networks (DTNs), are characterized by their lack of connectivity, resulting in a lack of instantaneous end-to-end paths.
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.
Asynchronous start-stop is the lower data-link layer used to connect computers to modems for many dial-up Internet access applications, using a second (encapsulating) data link framing protocol such as PPP to create packets made up out of asynchronous serial characters. The most common physical layer interface used is RS-232D.
A universal synchronous and asynchronous receiver-transmitter (USART, programmable communications interface or PCI) [1] is a type of a serial interface device that can be programmed to communicate asynchronously or synchronously. See universal asynchronous receiver-transmitter (UART) for a discussion of the asynchronous capabilities of these ...
AS-i – Actuator-sensor interface, a low level 2-wire bus establishing power and communications to basic digital and analog devices; BSAP – Bristol Standard Asynchronous Protocol, developed by Bristol Babcock Inc. CC-Link Industrial Networks – Supported by the CLPA