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At the end of Vault of the Drow, the characters find an astral gate leading to the Abyssal realm of Lolth, Demon Queen of Spiders, goddess of the drow elves and architect of the plot involving hill giants, frost giants, fire giants, kuo-toa and drow. Her realm, the 66th layer of the Abyss, is known as the Demonweb Pits. [3]
In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
Like in other settings, they are split into several peoples, again echoing the splits among Tolkien's elves: [34] Silvanesti and Qualinesti, [34] two races of high elves estranged from each other; the Kagonesti or Wild Elves; and two races of sea elves: the Dimernesti or Shoal Elves, which inhabit the coastal areas and the Dargonesti or Deep Elves.
Races of the Wild contains background information on the elves and halflings, introduces a race of winged humanoids called "raptorans," as well as giving rules for playing wilderness based creatures such centaurs and the newly created fey-race killoren as player characters.
The second version of the Dungeons & Dragons Basic Set combines the idea of race and class; non-human races do not have classes. Hence, a character might be a (human) Cleric or else simply an "Elf" or "Dwarf". The Basic Set presented four human classes: Cleric, Fighter, Magic User, and Thief, and three demi-human classes: Dwarf, Elf, and Halfling.
Warriors of the Eternal Sun was the first and only official D&D product for the Sega Genesis. [5] It features twenty-nine musical tracks. [5] Its working title was Dungeons & Dragons: Hollow World. [6] During development, changes had been made to the D&D rules to make the video game work due to hardware limitations.