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In engineering, debugging is the process of finding the root cause, workarounds and possible fixes for bugs. For software, debugging tactics can involve interactive debugging, control flow analysis, log file analysis, monitoring at the application or system level, memory dumps, and profiling.
Algorithmic debugging (also called declarative debugging) is a debugging technique that compares the results of sub-computations with what the programmer intended. The technique constructs an internal representation of all computations and sub-computations performed during the execution of a buggy program and then asks the programmer about the correctness of such computations.
Winpdb debugging itself. A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.
In software engineering and development, a software metric is a standard of measure of a degree to which a software system or process possesses some property. [1] [2] Even if a metric is not a measurement (metrics are functions, while measurements are the numbers obtained by the application of metrics), often the two terms are used as synonyms.
Record and replay debugging is the process of recording the execution of a software program so that it may be played back within a debugger to help diagnose and resolve defects. [1] The concept is analogous to the use of a flight data recorder to diagnose the cause of an airplane flight malfunction.
Software development tools inspired by delta debugging include the bisect commands of revision control systems (e.g., git-bisect, svn-bisect, hg-bisect, etc.), which, instead of working on the program's code, apply the delta debugging methodology on the code history by comparing various versions until the faulty change is found.
A debugging pattern describes a generic set of steps to rectify or correct a bug within a software system. It is a solution to a recurring problem that is related to a particular bug or type of bug in a specific context. A bug pattern is a particular type of pattern.
In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...