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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    It does not offer support for HEVC B-Frames. In mobile graphics, as with most other GeForce MX-series graphics, the GeForce MX450 does not support NVENC as it is a TU117 chip whose hardware encoder is permanently disabled in its manufacture. The GeForce MX550, however, does support NVENC as its hardware encoder remains enabled at manufacturing ...

  4. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    The seventh generation of PureVideo HD, introduced with the GeForce GTX 960 and GTX 950, a second generation Maxwell GPU (GM206), adds full hardware-decode of H.265 HEVC Version 1 (Main and Main 10 profiles) to the GPU's video-engine.

  5. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    The feature is similar to the GeForce Experience's "Enable automatic tuning" option, which was released in 2021, with the difference being that this was a one-off overclocking feature [74] that did not adjust the GPU's clock speed on a regular basis.

  6. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams.

  7. 16:10 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/16:10_aspect_ratio

    Aspect ratio comparison. 16:9 became the HD video standard. LCD computer displays with a 16:10 ratio first rose to mass market prominence in 2003. By 2008, the 16:10 aspect ratio had become the most common aspect ratio for LCD monitors and laptop displays. [1] After 2010, however, 16:9 became the mainstream standard. This shift was driven by ...

  8. GeForce 256 - Wikipedia

    en.wikipedia.org/wiki/GeForce_256

    The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.

  9. GeForce 6 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_6_series

    The GeForce 6 series is the last to support the Windows 9x family of operating systems, as well as Windows NT 4.0. The successor GeForce 7 series only supports Windows 2000 and later (the Windows 8 drivers also support Windows 10). Windows 95: 66.94 released on December 16, 2004; Download; Windows NT 4.0: 77.72 released on June 22, 2005; Download