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  2. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]

  3. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    The goto statement (a combination of the English words go and to, and pronounced accordingly) is the most basic form of unconditional transfer of control. Although the keyword may either be in upper or lower case depending on the language, it is usually written as: goto label

  5. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...

  6. Goto - Wikipedia

    en.wikipedia.org/wiki/Goto

    Loops using while, repeat until or do, and for statements; switch a.k.a. case statements, a form of multiway branching; These new language mechanisms replaced equivalent flows which previously would have been written using gotos and ifs. Multi-way branching replaces the "computed goto" in which the instruction to jump to is determined ...

  7. AOL

    search.aol.com

    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  8. Statement (computer science) - Wikipedia

    en.wikipedia.org/wiki/Statement_(computer_science)

    In computer programming, a statement is a syntactic unit of an imperative programming language that expresses some action to be carried out. [1] A program written in such a language is formed by a sequence of one or more statements.

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