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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [56] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post ...

  3. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity also awards annual grants through its Unity for Humanity awards, given to creators building games and experiences using Unity's real-time 3D technology. [103] Unity announced it had reached net-zero carbon emissions in 2020, and simultaneously signed onto the Science Based Targets Initiative. [104]

  4. Sinespace - Wikipedia

    en.wikipedia.org/wiki/Sinespace

    Sinespace is a free-to-play massively multiplayer online Unity 3D-based platform created and published by Sine Wave Entertainment. It enables users to create and sell 3D content and interact with others as 3D avatars. [1] It was beta launched in November 2016 [2] and teamed up with Unity to make its SDK available in the Unity Asset Store in ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video ...

  7. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The radial distance upward along the zenith–axis from the point of origin to the surface of the sphere is assigned the value unity, or 1. + In this image, r appears to equal 4/6, or .67, (of unity); i.e., four of the six 'nested shells' to the surface.