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Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64.
Starflight 2: Trade Routes of the Cloud Nebula is a 1989 science fiction video game developed by Binary Systems and published by Electronic Arts as the sequel to the successful Starflight. It features a combination of space exploration , role-playing and strategy within a futuristic setting.
Electronic Arts originally contracted Tsunami Media to create Starflight 3: Protostar, this contract was canceled; game was released as Protostar: War on the Frontier, original Starflight and Starflight 2 are not included in this list as they are strategy/role-playing video game oriented and the view of the ship is a top down perspective [47 ...
Not only does Prima Games have a comprehensive list of the Top 100 Best Video Game Cheats, Codes and Tips of All Time, they have an extended list of fan favorites. Prima Games Top 3 Cheat Codes of ...
GameFAQs is a video gaming website that hosts guides and other resources, as well as an active message board forum.It was created in November 1995 by Jeff Veasey and has been owned by Fandom, Inc. since October 2022.
In 1989, Johnson was introduced to programmer Mark Voorsanger, and they began working on two games, Starflight 2, and an even quirkier title than Caveman, ToeJam & Earl. Starflight 2 was published by Electronic Arts, and won the "Game of the Year" award from Computer Gaming World magazine.
Starflight, a science fiction computer game set in the 47th century; Starflight: The Plane That Couldn't Land, a television movie "Starflight", a song by After the Fire on their album Der Kommissar; MV-1 Starflight, a passenger aircraft made by Monsted-Vincent; Interstellar travel; Starflight, the first book in the Starflight duology by Melissa ...
Starflight is widely regarded within the game industry as being one of the games responsible for pioneering the open-ended gameplay featured in modern games such as the Grand Theft Auto series." I deleted this, because the same definition applies to all RPG-like games of the time: Ultima, Elite, Alternate Reality, etc. GTA is a much less linear ...