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  2. Plot device - Wikipedia

    en.wikipedia.org/wiki/Plot_device

    Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it ...

  3. List of narrative techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_narrative_techniques

    Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.

  4. Storytelling game - Wikipedia

    en.wikipedia.org/wiki/Storytelling_game

    A storytelling game is a game where multiple players collaborate on telling a story. Some games primarily feature spoken storytelling, while others primarily feature collaborative writing. In some storytelling games, such as many tabletop role-playing games, each player represents one or more characters in the developing story.

  5. MacGuffin - Wikipedia

    en.wikipedia.org/wiki/MacGuffin

    The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]

  6. Story within a story - Wikipedia

    en.wikipedia.org/wiki/Story_within_a_story

    The literary device of stories within a story dates back to a device known as a "frame story", where a supplemental story is used to help tell the main story.Typically, the outer story or "frame" does not have much matter, and most of the work consists of one or more complete stories told by one or more storytellers.

  7. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.

  8. The Seven Basic Plots - Wikipedia

    en.wikipedia.org/wiki/The_Seven_Basic_Plots

    Odyssey (), Alice's Adventures in Wonderland (Lewis Carroll), "Goldilocks and the Three Bears", Orpheus, The Time Machine (), Peter Rabbit (Beatrix Potter), The Hobbit (J.R.R. Tolkien), Brideshead Revisited (Evelyn Waugh), "The Rime of the Ancient Mariner" (Samuel Taylor Coleridge), Gone with the Wind (Margaret Mitchell), The Third Man, The Lion King, Back to the Future, The Lion, the Witch ...

  9. Visual narrative - Wikipedia

    en.wikipedia.org/wiki/Visual_narrative

    A visual narrative (also visual storytelling) [1] is a story told primarily through the use of visual media. This can be images in the mind, digital, and traditional media. [ 2 ] The story may be told using still photography , illustration , or video , and can be enhanced with graphics , music, voice and other audio.