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  2. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.

  3. CrazyTalk - Wikipedia

    en.wikipedia.org/wiki/CrazyTalk

    CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated cartoons. Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time .

  4. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    On 22 December 2020, it was announced that the Moho 2D animation software had been acquired by Lost Marble LLC, a company founded by Mike Clifton, the original creator of Moho, Victor Paredes, Supervisor of Moho animation at Cartoon Saloon and former Moho Product Manager [5] and Fahim Niaz, Founder at Graphixly LLC and former Moho Product Manager.

  5. Convert text to realistic speech using this AI software on sale

    www.aol.com/news/convert-text-realistic-speech...

    TL;DR: As of March 12, a lifetime subscription to TexTalky AI Text-to-Speech, worth $540 is 93% off, so you can get it for just $37.From marketing content and video narration to customer support ...

  6. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    These simulations combine tactile sense with visual information and provide realistic training scenarios to gain, improve, and assess resident and expert surgeons' skills and knowledge. Full-body 3D virtual reconstructions have been performed using MakeHuman, [ 22 ] and 3D analysis of early Christian burials (archaeothanatology).

  7. Reyes rendering - Wikipedia

    en.wikipedia.org/wiki/Reyes_rendering

    Reyes rendering is a computer software architecture used in 3D computer graphics to render photo-realistic images. It was developed in the mid-1980s by Loren Carpenter and Robert L. Cook at Lucasfilm 's Computer Graphics Research Group, which is now Pixar . [ 1 ]