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  2. Reflection (physics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(physics)

    Reflection of light is either specular (mirror-like) or diffuse (retaining the energy, but losing the image) depending on the nature of the interface.In specular reflection the phase of the reflected waves depends on the choice of the origin of coordinates, but the relative phase between s and p (TE and TM) polarizations is fixed by the properties of the media and of the interface between them.

  3. Specular reflection - Wikipedia

    en.wikipedia.org/wiki/Specular_reflection

    Specular reflection, or regular reflection, is the mirror-like reflection of waves, such as light, from a surface. [ 1 ] The law of reflection states that a reflected ray of light emerges from the reflecting surface at the same angle to the surface normal as the incident ray, but on the opposing side of the surface normal in the plane formed by ...

  4. Dioptrique - Wikipedia

    en.wikipedia.org/wiki/Dioptrique

    Page of Descartes' "La dioptrique" with the tennis ball example. Descartes uses a tennis ball to create a proof for the laws of reflection and refraction in his third model. This was important because he was using real-world objects (in this case, a tennis ball) to construct mathematical theory.

  5. Snell's law - Wikipedia

    en.wikipedia.org/wiki/Snell's_law

    Snell's law (also known as the Snell–Descartes law, the ibn-Sahl law, [1] and the law of refraction) is a formula used to describe the relationship between the angles of incidence and refraction, when referring to light or other waves passing through a boundary between two different isotropic media, such as water, glass, or air.

  6. Lambert's cosine law - Wikipedia

    en.wikipedia.org/wiki/Lambert's_cosine_law

    Example: A surface with a luminance of say 100 cd/m 2 (= 100 nits, typical PC monitor) will, if it is a perfect Lambert emitter, have a luminous emittance of 100π lm/m 2. If its area is 0.1 m 2 (~19" monitor) then the total light emitted, or luminous flux, would thus be 31.4 lm.

  7. Diffuse reflection - Wikipedia

    en.wikipedia.org/wiki/Diffuse_reflection

    The rays represent luminous intensity, which varies according to Lambert's cosine law for an ideal diffuse reflector. Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection.

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  9. Fermat's principle - Wikipedia

    en.wikipedia.org/wiki/Fermat's_principle

    Mr. Laplace seems to be unacquainted with this most essential principle of one of the two theories which he compares; for he says, that "it is remarkable" that the Huygenian law of extraordinary refraction agrees with the principle of Fermat; which he would scarcely have observed, if he had been aware that the law was an immediate consequence ...