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Used as an example in Help:Lua debugging#To see the value of a variable without changing the code local p = {} p. Hello = 'Hello' function p. calc (num) return ...
This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
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1 debug console example. 1 comment. 2 Lua (programming language) Help. 1 comment. Toggle the table of contents. Help talk: Lua debugging. Add languages.
ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines.
Contains a functions to help debug the lua modules.It allows to collect and view the values of several variables and/or points in your lua program, from a module (which is usual) or in several modules (which are required from the main module).
CS-Script is a free and open-source scripting platform that enables creating scripts in ECMA-compliant C# syntax. These scripts have access to .NET Framework or Mono APIs. CS-Script offers standalone script execution as well as hosting the script engine from CLR apps. A newer edition of this product, called CS-Script.Core works with .NET.