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Malfador Machinations was created by Aaron Hall to publish Space Empires II, the sequel to his self-produced 4X game, Space Empires, which was released two years earlier in 1993. [ 1 ] [ 2 ] Space Empires II was a strong success, often being included in limited form in shareware collections, including Romtech 's best selling Galaxy of Games series.
Interstellar travel in Space Empires is not faster-than-light drive based, but instead relies on anomalies called "warp points", essentially wormholes between two star systems. Warp points are naturally occurring but a player can open and close these warp points if she or he has the appropriate technologies.
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Space Empires: Starfury is a 4X turn-based strategy computer game developed by Malfador Machinations and published by Shrapnel Games on September 22, 2003. The game is set in a Space Empires universe containing planetary systems linked by warp points, or wormholes. The game allows the player to control a single spaceship to explore the universe.
The Gamma Quadrant is home to the Dominion, a hostile empire ruled by the shape-shifting Changelings. In "Homefront", Deep Space Nine's captain Benjamin Sisko is brought to Earth to assist Admiral Leyton with planetary security after a terrorist attack on the planet is apparently perpetrated by Changelings; while there, he visits his father ...
While Space Empires V retains much of its predecessor's gameplay, there are several key differences. It is the first Space Empires game to use three-dimensional graphics, and as such, the user interface has been heavily redesigned. New to the series is a 3D real-time combat engine, and the player can now control ground combat in addition to the ...
The Space Empire Zangyack invades Earth, but the first 34 Super Sentai teams sacrifice their powers to destroy their first invasion force in what will become known as the "Legend War". Sometime later, a small crew of space pirates, the Gokaigers , travel to Earth in their ship, the Gokai Galleon, after their navigation robot Navi confirms they ...
Spock refuses to move the ship, fearful of disrupting local space and losing the Captain. A view of Loskene, one of the Tholian aliens. With two hours until the next interphase, the Enterprise is approached by an unfamiliar ship. Its captain, Commander Loskene of the Tholian Assembly, asserts that Enterprise has violated Tholian space and must ...