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  2. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as Jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).

  3. Torque - Wikipedia

    en.wikipedia.org/wiki/Torque

    Just as a linear force is a push or a pull applied to a body, a torque can be thought of as a twist applied to an object with respect to a chosen point; for example, driving a screw uses torque to force it into an object, which is applied by the screwdriver rotating around its axis to the drives on the head.

  4. Rotation around a fixed axis - Wikipedia

    en.wikipedia.org/wiki/Rotation_around_a_fixed_axis

    A net torque acting upon an object will produce an angular acceleration of the object according to =, just as F = ma in linear dynamics. The work done by a torque acting on an object equals the magnitude of the torque times the angle through which the torque is applied: W = τ θ . {\displaystyle W=\tau \theta .}

  5. Net force - Wikipedia

    en.wikipedia.org/wiki/Net_force

    When forces act upon an object, they change its acceleration. The net force is the combined effect of all the forces on the object's acceleration, as described by Newton's second law of motion . When the net force is applied at a specific point on an object, the associated torque can be calculated.

  6. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  7. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Calculation of the speed difference for a uniform acceleration. Uniform or constant acceleration is a type of motion in which the velocity of an object changes by an equal amount in every equal time period. A frequently cited example of uniform acceleration is that of an object in free fall in a uniform gravitational field

  8. Rotational energy - Wikipedia

    en.wikipedia.org/wiki/Rotational_energy

    An example is the calculation of the rotational kinetic energy of the Earth. As the Earth has a sidereal rotation period of 23.93 hours, it has an angular velocity of 7.29 × 10 −5 rad·s −1. [2] The Earth has a moment of inertia, I = 8.04 × 10 37 kg·m 2. [3] Therefore, it has a rotational kinetic energy of 2.14 × 10 29 J.

  9. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity.Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration ...