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ADHD people have time blindness and it’ll make sure you brush for at least two minutes" - insaxon Brushing your teeth for the recommended two minutes doesn't have to be a guessing game anymore!
Preliminary studies have supported the idea that playing video games is a form of neurofeedback, which helps those with ADHD self-regulate and improve learning. [235] [236] Memory, multitasking, fluid intelligence, and other cognitive talents may be improved by certain computer programmes and video games. [237]
One of the most common skeptical points of view is that ADHD behavior is a result of bad parenting and not enough discipline, and many doctors have supported this theory. Some also say that increased ADHD behavior is caused by societal practices which encourage short-attention-span behavior, with television and video games often used as examples.
These games are not only great examples of accessible games, but also drive innovation in game design. In recent years, game accessibility has been actively researched, for example in student projects . [13] The unique limitations of the target group make such projects interesting, instructive and challenging for students.
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A score of 1 or 2 on at least one question in the performance section indicates impairment. The rules for scoring are as follows: ADHD inattentive type: Must score either a 2 or 3 on six or more items in questions 1–9. ADHD hyperactive/impulsive type: Must score either a 2 or 3 on six or more items in questions 10–18.
Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.
The ADHD Rating Scale (ADHD-RS) is a parent-report or teacher-report inventory created by George J. DuPaul, Thomas J. Power, Arthur D. Anastopoulos, and Robert Reid [1] consisting of 18–90 questions regarding a child's behavior over the past 6 months. [1]