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  2. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. [7] SFM contains three different user interfaces and a "work camera" for previewing an active scene.

  3. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.

  4. SFM - Wikipedia

    en.wikipedia.org/wiki/SFM

    Source Filmmaker, a tool for animating, editing, and rendering 3D animated videos using assets from different games which use the Source engine. In organizations: SFM Entertainment, a television distribution company; Scuderia Ferrari, the racing division of the Ferrari automobile company, formerly known as Scuderia Ferrari Marlboro

  5. OpenFX (software) - Wikipedia

    en.wikipedia.org/wiki/OpenFX_(software)

    OpenFX is an open-source, free modeling and animation studio, distributed under the GNU General Public License, created by Dr. Stuart Ferguson. He made the decision to release the source code to the public in the middle of 1999 and released a stable version a year and a half later. The product, formerly named SoftF/X, was renamed to OpenFX.

  6. OpenFX (API) - Wikipedia

    en.wikipedia.org/wiki/OpenFX_(API)

    The official OpenFX SDK (BSD license) contain sample plugins, programmed using the standard C API, or a C++ wrapper. openfx-arena is a set of visual effects plugins, mainly based on ImageMagick. openfx-io is a set of plugins for reading or writing image and video files (using OpenImageIO and FFmpeg), and for color management (using OpenColorIO).

  7. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2 , being ported from Source that same year.

  8. List of Maya plugins - Wikipedia

    en.wikipedia.org/wiki/List_of_Maya_plugins

    Maya Plugins are extensions for the 3D animation software Autodesk Maya. There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).

  9. Nuke (software) - Wikipedia

    en.wikipedia.org/wiki/Nuke_(software)

    Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain and used for television and film post-production.Nuke is available for Windows, macOS (up to Monterey natively), and RHEL/CentOS. [2]