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In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.
An event requires an accompanied event handler that is made from a special delegate that in a platform specific library like in Windows Presentation Foundation and Windows Forms usually takes two parameters: sender and the event arguments. The type of the event argument-object derive from the EventArgs class that is a part of the CLI base library.
As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.
Translating the implicit this into an explicit parameter, the call (in B, with a a delegate) a.foo() translates to A.foo(b), using the type of a for method resolution, but the delegating object b for the this argument. Using inheritance, the analogous code (using capital letters to emphasize that resolution is based on classes, not objects) is:
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected.
It supports constructs with corresponding constructs in the .NET framework: classes, methods, properties, delegates, and events. One of the major additions to WinRT relative to COM is the cross-application binary interface (ABI), .NET-style generics. Only interfaces and delegates can be generic, runtime classes and methods in them can't.
Function pointers allow different code to be executed at runtime. They can also be passed to a function to enable callbacks . Function pointers are supported by third-generation programming languages (such as PL/I , COBOL , Fortran , [ 1 ] dBASE dBL [ clarification needed ] , and C ) and object-oriented programming languages (such as C++ , C# ...