Search results
Results From The WOW.Com Content Network
Native American gaming comprises casinos, bingo halls, slots halls and other gambling operations on Indian reservations or other tribal lands in the United States. Because these areas have tribal sovereignty , states have limited ability to forbid gambling there, as codified by the Indian Gaming Regulatory Act of 1988.
The first literary appearance of Native American gaming was in John Rollin Ridge's 1854 novel The Life and Adventures of Joaquin Murieta. Christal Quintasket wrote about Native American gaming in her 1927 novel Cogewea, the Half-Blood. Gerald Vizenor writes on this theme in Bearheart: The Heirship Chronicles, The Heirs of Columbus, and Dead Voices.
Widespread poverty among Native Americans continues today, nearly two hundred years later. Gaming is one way to alleviate this poverty and provide economic prosperity and development for Native Americans. [25] [26] Naomi Mezey, a professor of law and culture at Georgetown, argues that as Native American gaming regulations currently stand, the ...
The Indian Gaming Association is a nonprofit organization founded in 1986 made up of 184 Native American tribal nations in the United States, along with additional non-voting associate members.
Tribal–state compacts are legal agreements between U.S. state government and Native American tribes primarily used for gambling, health care, child welfare, or other affairs. They are declared necessary for any Class III gaming on Indian reservations under the Indian Gaming Regulatory Act of 1988 (IGRA). They were designed to allow tribal and ...
The U.S. Department of Justice and the Department of the Interior also have responsibilities related to gaming and Indian gaming, respectively. The commission is an independent regulatory agency, but works closely with the Department of Justice and the Department of the Interior on matters of game classification and Indian lands questions. [ 2 ]
Indigenous people have been involved in a range of video game projects where they have the opportunity to depict themselves. These games range in the style, from collaboration that involves consulting with a limited Indigenous people (including Assassin's Creed III) to games that are entirely developed and designed by Indigenous people, such as Never Alone and Thunderbird Strike.
Clinton M. Pattea (November 11, 1930 – July 5, 2013) was an American activist and politician, who served as the longtime President of the Fort McDowell Yavapai Nation, a predominantly Yavapai Indian reservation in Maricopa County, Arizona, until his death in 2013.