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  2. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The wizard has been included as a character class in the 5th edition Player's Handbook. Players must choose an Arcane Tradition for their wizard character at second level, each of which represents one of the eight schools of magic: abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy and transmutation. [13]

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  4. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    The revisions kept the Soulknife as a Rogue subclass, changed the name of the Psychic Warrior to the Psi Knight, and dropped the Psionics Wizard subclass in favor of a new, Sorcerer subclass called the Psychic Soul. It also included new spells, feats, and features for each.

  5. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Congress could ban new drones from two Chinese manufacturers

    www.aol.com/news/dji-could-banned-launching...

    WASHINGTON (Reuters) -China-based DJI and Autel Robotics could be banned from selling new drones in the United States market under an annual military bill set to be voted on later this week by the ...

  8. Unearthed Arcana - Wikipedia

    en.wikipedia.org/wiki/Unearthed_Arcana

    Unearthed Arcana (abbreviated UA) [1] is the title shared by two hardback books published for different editions of the Dungeons & Dragons fantasy role-playing game.Both were designed as supplements to the core rulebooks, containing material that expanded upon other rules.

  9. Tasha's Cauldron of Everything - Wikipedia

    en.wikipedia.org/wiki/Tasha's_Cauldron_of_Everything

    New feats and class features [1] Chapter 2: Group Patrons Adds a shared origin story and/or an ongoing narrative hook for adventuring parties [10] [11] Chapter 3: Magical Miscellany 21 spells, including 3 new spells attributed to Tasha. [12] 36 magic items; Introducing a new type of wondrous item: magic tattoos, including 11 magical tattoo ...

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