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Initially serving as a comedic foil to the player-character Chell during the first half of Portal 2, Wheatley becomes the main antagonist of the second half as he takes GLaDOS's place and wreaks havoc on the facility before Chell and GLaDOS cooperate to stop him. In addition to Portal 2, Wheatley has appeared in Team Fortress 2 and Lego Dimensions.
In Portal 2, GLaDOS initially resumes her role as test monitor in a now-ruined facility after Chell and Wheatley inadvertently reactivate her. This time, she makes no attempt to hide her contempt and hatred for Chell; partly because Chell destroyed her, and partly because her quicksave system has forced her to relive her death over and over since her deactivation.
Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, macOS, Linux, PlayStation 3, and Xbox 360.The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Electronic Arts.
Far be it from us to spoil even one second of Portal 2 for those who haven't finished it, but for those who have, Rock, Paper, Shotgun has posted a great interview with Valve's Chet Faliszek and ...
Caroline would ultimately become the personality core of GLaDOS. In the conclusion of Portal 2, GLaDOS, trapped in her potato form, comes to recall the Caroline persona, and accepts this to form a truce with Chell to defeat Wheatley. After their victory, GLaDOS thanks the Caroline persona for her insights, and then promptly deletes the personality.
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
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The original context of "The cake is a lie" was to convey the message that a reward is being used to motivate Chell, the player character of Portal, without any intent of delivering. Early use of the phrase among Portal fans indicated a wry state of knowing; it represented a shared experience, and a way to flag down false sources of motivation. [1]