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  2. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    long = CLng(string) float = CSng(string) double = CDbl(string) string = CStr(number) Visual Basic .NET (can use both VB syntax above and .NET methods shown right) integer = Integer.Parse (string) long = Long.Parse (string) float = Single.Parse (string) double = Double.Parse (string) string = number.ToString() Xojo: integer = Val(string) long ...

  3. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  4. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...

  5. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are:

  6. SWIG - Wikipedia

    en.wikipedia.org/wiki/SWIG

    SWIG will generate conversion code for functions with simple arguments; conversion code for complex types of arguments must be written by the programmer. The SWIG tool creates source code that provides the glue between C/C++ and the target language. Depending on the language, this glue comes in two forms:

  7. Foreign function interface - Wikipedia

    en.wikipedia.org/wiki/Foreign_function_interface

    In JNI, for example, C code which "holds on to" object references that it receives from Java must communicate this information successfully to the Java virtual machine or Java Runtime Environment (JRE), otherwise, Java may delete objects before C finishes with them. (The C code must also explicitly release its link to any such object once C has ...

  8. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    A block is a grouping of code that is treated collectively. Many block syntaxes can consist of any number of items (statements, expressions or other units of code) – including one or zero. Languages delimit a block in a variety of ways – some via marking text and others by relative formatting such as levels of indentation.

  9. Strong and weak typing - Wikipedia

    en.wikipedia.org/wiki/Strong_and_weak_typing

    For example, both C++ and C# allow programs to define operators to convert a value from one type to another with well-defined semantics. When a C++ compiler encounters such a conversion, it treats the operation just like a function call. In contrast, converting a value to the C type void* is an unsafe operation that is invisible to the compiler.