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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...

  3. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming , event loop and event-driven finite state machine ).

  4. Switch case - Wikipedia

    en.wikipedia.org/?title=Switch_case&redirect=no

    This page was last edited on 24 April 2007, at 13:50 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...

  5. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Many widely used languages, such as C++, Java, and Python, provide object-oriented features. Although in the past object-oriented programming was widely accepted, [ 51 ] more recently essays criticizing object-oriented programming and recommending the avoidance of these features (generally in favor of functional programming ) have been very ...

  7. Read-copy-update - Wikipedia

    en.wikipedia.org/wiki/Read-copy-update

    In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables).

  8. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    An instruction set architecture is distinguished from a microarchitecture, which is the set of processor design techniques used, in a particular processor, to implement the instruction set.

  9. Operator associativity - Wikipedia

    en.wikipedia.org/wiki/Operator_associativity

    The former result corresponds to the case when + and -are left-associative, the latter to when + and -are right-associative. In order to reflect normal usage, addition , subtraction , multiplication , and division operators are usually left-associative, [ 1 ] [ 2 ] [ 3 ] while for an exponentiation operator (if present) [ 4 ] [ better source ...