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Card game historian John McLeod describes Crazy Eights as "one of the easiest games to modify by adding variations", [4] and many variant rules exist. Common rules applied to cards include: Queens skip Playing a Queen causes the next player to miss their turn. [4] Aces reverse direction Playing an Ace reverses the direction of play. [4] Draw 2
Craits (sometimes spelled Crates or Creights) is a shedding card game for two to five players derived from Crazy Eights, which forms the origin of its name.Accounts of the game's origin are unclear, with some sources alleging it was created in the late 1960s in Chicago, Illinois [1] and others in the 1970s in Cambridge, Massachusetts.
Merle Robbins (September 12, 1911 – January 14, 1984) was an American barber from Reading, Ohio, who invented the card game UNO. [1] In 1971, he invented UNO to resolve an argument with his son Ray, a teacher, about the rules of Crazy Eights. [2] The original decks were designed and made on the family dining room table.
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Mau-Mau is a member of the shedding family, to which the game Crazy Eights with the proprietary card game Uno belongs. Other similar games are Whot! or Switch. However, Mau-Mau is played with standard French or German-suited playing cards.
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The game is from a subset of the Stops family and is similar in structure to the card game Uno or Crazy Eights. [3] The game forbids its players from explaining the rules, and new players are often informed that "the only rule you may be told is this one".