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Kotlin (/ ˈ k ɒ t l ɪ n /) [2] is a cross-platform, statically typed, general-purpose high-level programming language with type inference. Kotlin is designed to interoperate fully with Java, and the JVM version of Kotlin's standard library depends on the Java Class Library, but type inference allows its syntax to be more concise.
This list of JVM Languages comprises notable computer programming languages that are used to produce computer software that runs on the Java virtual machine (JVM). Some of these languages are interpreted by a Java program, and some are compiled to Java bytecode and just-in-time (JIT) compiled during execution as regular Java programs to improve performance.
The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .
This is an index to notable programming languages, in current or historical use. Dialects of BASIC, esoteric programming languages, and markup languages are not included. A programming language does not need to be imperative or Turing-complete, but must be executable and so does not include markup languages such as HTML or XML, but does include domain-specific languages such as SQL and its ...
A Dalvik-powered phone. The relative merits of stack machines versus register-based approaches are a subject of ongoing debate. [17]Generally, stack-based machines must use instructions to load data on the stack and manipulate that data, and, thus, require more instructions than register machines to implement the same high-level code, but the instructions in a register machine must encode the ...
gRPC (acronym for gRPC Remote Procedure Calls [2]) is a cross-platform high-performance remote procedure call (RPC) framework. gRPC was initially created by Google, but is open source and is used in many organizations.
Illustration. Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.
Kotlin: Application, mobile development, server-side, client-side, web Yes Yes Yes Yes Yes Yes [31] De facto standard via Kotlin Language Specification Ksh: Shell, scripting: Yes Yes No Yes No No Several variants, custom programmable, dynamic loadable modules Optionally POSIX.2 [13] LabVIEW (G) Application, industrial instrumentation-automation ...