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  2. List of weapons and armour in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/List_of_weapons_and_armour...

    The two shards, acquiring the additional name the Sword that was Broken, remained an heirloom of Isildur's heirs throughout the Third Age, and were thus inherited by Aragorn. Elvish smiths re-forged the sword for Aragorn before the Fellowship of the Ring began their quest; Aragorn renamed it Andúril (Quenya: Flame of the West ).

  3. List of magical weapons - Wikipedia

    en.wikipedia.org/wiki/List_of_magical_weapons

    The Sword of Triton - Blackbeard's sword, later wielded by Hector Barbossa with magical properties that first appears in the 2011 film Pirates of the Caribbean: On Stranger Tides. According to the film's visual guide, the Sword of Triton was forged in the lost city of Atlantis as well as commands and channels unearthly and mystical power that ...

  4. Naming of weapons in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Naming_of_weapons_in...

    In Medieval epics, heroes gave names to their weapons. The name, lineage, and power of the weapon reflected on the hero. Among the major tales are those of Sigurd the Volsung and his sword Gram that he used to kill the dragon Fafnir; [a] [1] Beowulf and the swords Hrunting and Nægling; [2] King Arthur's Excalibur, the "Sword in the Stone"; [2] Roland's Durendal; Waldere's Mimming; [2] and the ...

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  6. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    This fictional bag is capable of containing objects larger than its own size. [13] It appears to be a common cloth sack of about 2 by 4 feet (0.61 by 1.22 m) in size and opens into a nondimensional space or a pocket dimension, making the space larger inside than it is outside. [14] The dimension that it leads to is known as the Astral Plane. [15]

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  8. Swords & Spells - Wikipedia

    en.wikipedia.org/wiki/Swords_&_Spells

    Swords & Spells was written by Gary Gygax, with art by David C. Sutherland III, and was published by TSR in 1976 as a 48-page digest-sized book. [1]Swords & Spells was published by TSR, Inc. in 1976, the fifth and final supplement to the original Dungeons & Dragons boxed set, and is sometimes informally referred to as "Supplement V", with the official supplements Greyhawk and Blackmoor having ...

  9. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...