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Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...
Arithmetic mean of the equirectangular projection and the Aitoff projection. Standard world projection for the NGS since 1998. 1904 Van der Grinten: Pseudoconic Compromise Alphons J. van der Grinten: Boundary is a circle. All parallels and meridians are circular arcs. Usually clipped near 80°N/S. Standard world projection of the NGS in 1922 ...
The Cassini projection (also sometimes known as the Cassini–Soldner projection or Soldner projection [1]) is a map projection first described in an approximate form by César-François Cassini de Thury in 1745. Its precise formulas were found through later analysis by Johann Georg von Soldner around 1810. [2]
The Winkel tripel projection with Tissot's indicatrix of deformation. Background. QGIS display your data using the projection you tell it to use. By default, the lat/long projection (= Equirectangular projection, example aside) is used, code: WGS84 lat/lon (EPSG:4326). This projection is the most convenient for georeferencing, but imply strong ...
[1] [2] [3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane. [4] [5] Projection is a necessary step in creating a two-dimensional map and is one of the essential elements of cartography.
On an equirectangular projection, centered on the equator, the circles of latitude are horizontal, parallel, and equally spaced. On other cylindrical and pseudocylindrical projections, the circles of latitude are horizontal and parallel, but may be spaced unevenly to give the map useful characteristics.
Development of the quadrilateralized spherical cube projection on an Earth model [1] In mapmaking, a quadrilateralized spherical cube, or quad sphere for short, is an equal-area polyhedral map projection and discrete global grid scheme for data collected on a spherical surface (either that of the Earth or the celestial sphere).
An equirectangular projection simply maps the yaw and pitch (longitude and latitude) of a sphere linearly to a rectangular image. It produces a signature curved look. In addition, the distribution of pixel density (which can be visualized with Tissot's indicatrix ) is suboptimal, with the usually more important "equator" getting the lowest density.