Ads
related to: quick learner examples for kids
Search results
Results From The WOW.Com Content Network
Some kids appear to learn faster than others. A few years ago, a group of scientists at Carnegie Mellon University decided to study these rapid learners to see what they are doing differently and ...
In cognitive psychology, fast mapping is the term used for the hypothesized mental process whereby a new concept is learned (or a new hypothesis formed) based only on minimal exposure to a given unit of information (e.g., one exposure to a word in an informative context where its referent is present).
This is a list of educational software that is computer software whose primary purpose is teaching or self-learning. Educational software by subject. Anatomy
For example, with 6 lines of code, it is possible to demonstrate a random network image viewer using Flickr as the source. [1] The system utilizes the Microsoft Visual Studio IDE to provide auto-completion and context-sensitive help. Basic-256 is an easy-to-use version of BASIC designed to teach anybody the basics of computer programming.
Speed learning is a collection of methods of learning which attempt to attain higher rates of learning without unacceptable reduction of comprehension or retention. It is closely related to speed reading , but encompasses other methods of learning, such as observation , listening , conversation , questioning , and reflection .
Disney Learning: Mickey Mouse; Disney Learning: Winnie the Pooh; Disney's Activity Center; Disney's Animated Storybook; Ditidaht Kids; Dr. Brain: Action Reaction; Dr. Seuss' Fix-Up the Mix-Up Puzzler; Donald Duck's Playground; Donald's Alphabet Chase; Donkey Kong Jr. Math; Dora the Explorer video games; Dora the Explorer: Journey to the Purple ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Rapid learning (or Rapid eLearning Development) has traditionally referred to a methodology to build e-learning courses rapidly. [1] Typically the author will create slides in PowerPoint, record audio and video narration on top of the slides, and then use software to add tests, or even collaboration activities between the slides.