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The oblique order (also known as the 'declined flank') [1] is a military tactic whereby an attacking army focuses its forces to attack a single enemy flank.The force commander concentrates the majority of their strength on one flank and uses the remainder to fix the enemy line.
Player's Option: Combat & Tactics (abbreviated CT, or C&T) [1] is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This 192-page book was published by TSR, Inc. in 1995. The book was designed by L. Richard Baker III and Skip Williams.
Upon receiving fire from the enemy, the unit commander may decide to order a flank attack. A part of the attacking unit pins the enemy in place with suppressive fire, preventing them from returning fire, retreating or changing position to meet the flank attack. The flanking force then advances to the enemy flank and attacks them at close range.
Penetration of the center: This involves exploiting a gap in the enemy line to drive directly to the enemy's command or base.Two ways of accomplishing this are separating enemy forces then using a reserve to exploit the gap (e.g., Battle of Chaeronea (338 BC)) or having fast, elite forces smash at a weak spot (or an area where your elites are at their best in striking power) and using reserves ...
The surprise attack in oblique order on the unsuspecting Austrian flank baffled Prince Charles, who took several hours to realize that the main action was to his left, not his right. Within seven hours, the Prussians had destroyed the Austrians and erased any advantage that the Austrians had gained throughout the campaigning in the preceding ...
The content of the initial book is based on Keith Ammann's blog of the same name, started in 2016. It was extended into a series with similar topics, with The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (2019) followed by Live to Tell the Tale: Combat Tactics for Player Characters (2020), MOAR!
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.