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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    The x and y coordinates of the point of intersection of two non-vertical lines can easily be found using the following substitutions and rearrangements. Suppose that two lines have the equations y = ax + c and y = bx + d where a and b are the slopes (gradients) of the lines and where c and d are the y-intercepts of the lines.

  3. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  4. Trisectrix of Maclaurin - Wikipedia

    en.wikipedia.org/wiki/Trisectrix_of_Maclaurin

    Let two lines rotate about the points = (,) and = (,) so that when the line rotating about has angle with the x axis, the rotating about has angle . Let Q {\displaystyle Q} be the point of intersection, then the angle formed by the lines at Q {\displaystyle Q} is 2 θ {\displaystyle 2\theta } .

  5. Limaçon trisectrix - Wikipedia

    en.wikipedia.org/wiki/Limaçon_trisectrix

    The last equation has two solutions, the first being: =, which results in =, the polar axis, a line that intersects both curves but not at on the unit circle. The second solution is based on the identity cos ⁡ ( x ) = cos ⁡ ( − x ) {\displaystyle \cos(x)=\cos(-x)} which is expressed as

  6. Intersection - Wikipedia

    en.wikipedia.org/wiki/Intersection

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types ...

  7. Incidence (geometry) - Wikipedia

    en.wikipedia.org/wiki/Incidence_(geometry)

    The computation of the intersection of two lines shows that the entire pencil of lines centered at a point is determined by any two of the lines that intersect at that point. It immediately follows that the algebraic condition for three lines, [a 1, b 1, c 1], [a 2, b 2, c 2], [a 3, b 3, c 3] to be concurrent is that the determinant,

  8. Intersection curve - Wikipedia

    en.wikipedia.org/wiki/Intersection_curve

    The intersection of two planes. The analytic determination of the intersection curve of two surfaces is easy only in simple cases; for example: a) the intersection of two planes, b) plane section of a quadric (sphere, cylinder, cone, etc.), c) intersection of two quadrics in special cases. For the general case, literature provides algorithms ...

  9. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.