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It iteratively does hill-climbing, each time with a random initial condition . The best is kept: if a new run of hill climbing produces a better than the stored state, it replaces the stored state. Random-restart hill climbing is a surprisingly effective algorithm in many cases.
An intuitive explanation of the algorithm from "Numerical Recipes": [5] The downhill simplex method now takes a series of steps, most steps just moving the point of the simplex where the function is largest (“highest point”) through the opposite face of the simplex to a lower point.
Hill climbing algorithms can only escape a plateau by doing changes that do not change the quality of the assignment. As a result, they can be stuck in a plateau where the quality of assignment has a local maxima. GSAT (greedy sat) was the first local search algorithm for satisfiability, and is a form of hill climbing.
Iterated Local Search [1] [2] (ILS) is a term in applied mathematics and computer science defining a modification of local search or hill climbing methods for solving discrete optimization problems. Local search methods can get stuck in a local minimum, where no improving neighbors are available.
Mean-shift is a hill climbing algorithm which involves shifting this kernel iteratively to a higher density region until convergence. Every shift is defined by a mean shift vector. The mean shift vector always points toward the direction of the maximum increase in the density.
In fact, Constraint Satisfaction Problems that respond best to a min-conflicts solution do well where a greedy algorithm almost solves the problem. Map coloring problems do poorly with Greedy Algorithm as well as Min-Conflicts. Sub areas of the map tend to hold their colors stable and min conflicts cannot hill climb to break out of the local ...
Simulated annealing searching for a maximum. The objective here is to get to the highest point. In this example, it is not enough to use a simple hill climb algorithm, as there are many local maxima. By cooling the temperature slowly the global maximum is found.
Stochastic hill climbing is a variant of the basic hill climbing method. While basic hill climbing always chooses the steepest uphill move, "stochastic hill climbing chooses at random from among the uphill moves; the probability of selection can vary with the steepness of the uphill move."