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  2. Algorithmic skeleton - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_skeleton

    Eden [12] is a parallel programming language for distributed memory environments, which extends Haskell. Processes are defined explicitly to achieve parallel programming, while their communications remain implicit. Processes communicate through unidirectional channels, which connect one writer to exactly one reader.

  3. List comprehension - Wikipedia

    en.wikipedia.org/wiki/List_comprehension

    Here, the list [0..] represents , x^2>3 represents the predicate, and 2*x represents the output expression.. List comprehensions give results in a defined order (unlike the members of sets); and list comprehensions may generate the members of a list in order, rather than produce the entirety of the list thus allowing, for example, the previous Haskell definition of the members of an infinite list.

  4. Bitonic sorter - Wikipedia

    en.wikipedia.org/wiki/Bitonic_sorter

    This structure is known as a butterfly network. If the input to this box happens to be bitonic, then the output will be completely sorted in increasing order (blue) or decreasing order (green). If a number enters the blue or green box, then the first red box will sort it into the correct half of the list.

  5. IPO model - Wikipedia

    en.wikipedia.org/wiki/IPO_Model

    The input–process–output (IPO) model, or input-process-output pattern, is a widely used approach in systems analysis and software engineering for describing the structure of an information processing program or other process. Many introductory programming and systems analysis texts introduce this as the most basic structure for describing a ...

  6. Tacit programming - Wikipedia

    en.wikipedia.org/wiki/Tacit_programming

    Tacit programming, also called point-free style, is a programming paradigm in which function definitions do not identify the arguments (or "points") on which they operate. Instead the definitions merely compose other functions, among which are combinators that manipulate the arguments.

  7. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs.Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path.

  8. Loop-level parallelism - Wikipedia

    en.wikipedia.org/wiki/Loop-level_parallelism

    Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops.The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures.

  9. Automatic parallelization - Wikipedia

    en.wikipedia.org/wiki/Automatic_parallelization

    The programming control structures on which autoparallelization places the most focus are loops, because, in general, most of the execution time of a program takes place inside some form of loop. There are two main approaches to parallelization of loops: pipelined multi-threading and cyclic multi-threading. [ 3 ]