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  2. Cremona diagram - Wikipedia

    en.wikipedia.org/wiki/Cremona_diagram

    The Cremona diagram, also known as the Cremona-Maxwell method, is a graphical method used in statics of trusses to determine the forces in members (graphic statics). The method was developed by the Italian mathematician Luigi Cremona .

  3. Graphic statics - Wikipedia

    en.wikipedia.org/wiki/Graphic_statics

    In a broad sense, the term graphic statics is used to describe the technique of solving particular practical problems of statics using graphical means. [1] Actively used in the architecture of the 19th century, the methods of graphic statics were largely abandoned in the second half of the 20th century, primarily due to widespread use of frame structures of steel and reinforced concrete that ...

  4. List of graphical methods - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_methods

    This is a list of graphical methods with a mathematical basis. Included are diagram techniques, chart techniques, plot techniques, and other forms of visualization . There is also a list of computer graphics and descriptive geometry topics .

  5. Issue tree - Wikipedia

    en.wikipedia.org/wiki/Issue_tree

    An issue tree, also called logic tree, is a graphical breakdown of a question that dissects it into its different components vertically and that progresses into details as it reads to the right. [1]: 47 Issue trees are useful in problem solving to identify the root causes of a problem as well as to identify its potential solutions. They also ...

  6. Morphological analysis (problem-solving) - Wikipedia

    en.wikipedia.org/wiki/Morphological_analysis...

    Problems that involve many governing factors, where most of them cannot be expressed numerically can be well suited for morphological analysis. The conventional approach is to break a complex system into parts, isolate the parts (dropping the 'trivial' elements) whose contributions are critical to the output and solve the simplified system for ...

  7. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  8. A3 problem solving - Wikipedia

    en.wikipedia.org/wiki/A3_Problem_Solving

    Example of a worksheet for structured problem solving and continuous improvement. A3 problem solving is a structured problem-solving and continuous-improvement approach, first employed at Toyota and typically used by lean manufacturing practitioners. [1] It provides a simple and strict procedure that guides problem solving by workers.

  9. Diagrammatic reasoning - Wikipedia

    en.wikipedia.org/wiki/Diagrammatic_reasoning

    A logical graph is a special type of graph-theoretic structure in any one of several systems of graphical syntax that Charles Sanders Peirce developed for logic.. In his papers on qualitative logic, entitative graphs, and existential graphs, Peirce developed several versions of a graphical formalism, or a graph-theoretic formal language, designed to be interpreted for logic.