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  2. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    [22] [23] The program, entitled Bar Karma, began airing in February 2011, and featured scenes and twists pitched by an online community, using an online story creator tool designed by Wright. [24] Stupid Fun Club ran for four years before closing down, with much of the team following Wright to found the social media app and graphic novel ...

  3. The Sims 3 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_3

    On January 15, 2009, Maxis invited "some of the best" custom content creators to their campus at Redwood Shores where they were hosting a Creator's Camp. Creators have been invited to spend the week exploring and creating content like Sims, houses, and customized content. The creators' work was used to pre-populate The Sims 3 Exchange.

  4. The Sims (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_(video_game)

    The Sims was designed in a way that it would be easy to add user-created content (also known as custom content or "CC") to the game, [26] with Will Wright stating in an interview that he wanted to put the player in the design role. [27] Websites for downloading CCs and mods include The Sims Resource and Mod The Sims.

  5. Maxis - Wikipedia

    en.wikipedia.org/wiki/Maxis

    The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi

  6. The Sims 3 expansion packs - Wikipedia

    en.wikipedia.org/wiki/The_Sims_3_expansion_packs

    The Sims 3: World Adventures is the first expansion pack for The Sims 3, announced on August 3, 2009, and released in North America on November 18, 2009. [21] [22]The pack focuses on traveling to various areas in a manner similar to previous expansions The Sims: Vacation and The Sims 2: Bon Voyage.

  7. Simlish - Wikipedia

    en.wikipedia.org/wiki/Simlish

    Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.

  8. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    The Sims ' creator, Will Wright, was recognized by being nominated at the Billboard Digital Entertainment Awards for Visionary and Game Developer. [68] The game was also nominated for two international awards in 2005. [69] [70] The Mac version of the game won an Apple Design Award in 2006. [71]

  9. Adobe Fuse CC - Wikipedia

    en.wikipedia.org/wiki/Adobe_Fuse_CC

    Adobe Fuse CC (formerly Fuse Character Creator) was a 3D computer graphics software developed by Mixamo that enables users to create 3D characters. Its main novelty is the ability to import and integrate user-generated content into the character creator.