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Japan Studio was a Japanese video game developer of Sony Interactive Entertainment based in Tokyo. It was best known for the Ape Escape, LocoRoco, Patapon, Gravity Rush, and Knack series, the Team Ico games, Bloodborne, The Legend of Dragoon, and Astro's Playroom. In April 2021, Japan Studio was reorganized and merged with Team Asobi and other ...
Bloodborne [b] is a 2015 action role-playing video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4.The game follows a Hunter through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease which transforms the residents, called Yharnamites, into horrific beasts.
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FromSoftware, Inc. (stylized as FROM SOFTWARE) is a Japanese video game development and publishing company. It was founded by Naotoshi Zin in Tokyo on November 1, 1986. . Initially a developer of business software, the company released their first video game, King's Field, for the PlayStation
Wo Long: Fallen Dynasty (Japanese: ウォーロン フォールン ダイナスティ) is a historical fantasy action role-playing video game developed by Team Ninja and published by Koei Tecmo. The game was released on March 3, 2023 on PlayStation 4 , PlayStation 5 , Windows , Xbox One and Xbox Series X/S .
Miyazaki was born on September 19, 1974, [1] [2] and grew up in Shizuoka, Japan. [3] He later attended Keio University and graduated with a degree in social science, later getting a job as an account manager for the US-based Oracle Corporation to pay for his sister's college tuition fees.
Acquire was founded on December 6, 1994, and in 1998 developed Tenchu: Stealth Assassins for the PlayStation, which turned into a franchise.The developer pushed for a more sandbox approach to the level design, which found its way in other Acquire titles like Way of the Samurai and Shinobido: Way of the Ninja.
Ico [b] is a 2001 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2.It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept.